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I got access to Ramattra EARLY!!

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NHẬN XÉT • 3 424

  • Tat011
    Tat011 Tháng trước +8839

    The anti air move not being able to catch aerial characters is peak Blizzard design

    • MBinx
      MBinx Tháng trước

      @MISTER SIR If Mercy can guardian directly up and out, and Echo can roll out the side. I guarantee you Winston will be able to jump out the side too if you angle it.

    • Lucht S
      Lucht S Tháng trước

      no CC allowed, it will make the MW players sad.

    • A-Train
      A-Train Tháng trước

      @Royal Messiahhut the bell up you RNG rip off
      “RCZ” get out of here

    • A-Train
      A-Train Tháng trước

      @b33lze6u6But who plays doom?

    • Elijah
      Elijah Tháng trước

      @Siks7Ate9 Winston needs a slight buff. Like he gains shields for jumping on people. He’s so easy to kill rn and not very viable unless they have a sym or a bunch of squishies

  • wow ItsPortal
    wow ItsPortal Tháng trước +940

    2:20 the fact that the shield almost ends before he Finishes his voice line is hilarious, it needs to last for longer

    • Harvey Redfern
      Harvey Redfern Tháng trước

      @lennoSan this is true but i people have mentioned it before (I can’t remember who might have been flats and he goes into it a bit at the end) but he’s not very good at everything he tries to do. He has no real identity he’s just little bits of other hero’s into one for 5v5 and it hasn’t quite worked.

    • lennoSan
      lennoSan Tháng trước +2

      @karamei people who say that are playing him wrong, his goal is not to shield his team like sigma or rein, his shield should be used selfishly for him to get closer to the enemy, not shield the whole team, he's the first tempo tank so you can't play him like any other tank, he aint bad, people just don't know how to use him properly.

    • Brownie
      Brownie Tháng trước +1

      i mean it literally was nearly 2 seconds after his voice line finished

    • karamei
      karamei Tháng trước +3

      Yeah the shield seems disappointing. It should last longer imo. A shorter cd on a 4 second shield doesn't change the fact the shield is only for 4 seconds and not even a very good shield compared to others that exist. Worst shield in game maybe?

    • mohamed
      mohamed Tháng trước

      That what she said

  • Sam Schanbacher
    Sam Schanbacher Tháng trước +1416

    Flats: I am trying to hold off on sharing opinions until the end of the video
    Also Flats: Put "HE'S BAD" in the thumbnail

    • johnnycaralta
      johnnycaralta Tháng trước

      @Myrkr Ormr Fats*

    • Lorenzo Piscosi
      Lorenzo Piscosi Tháng trước


    • Myrkr Ormr
      Myrkr Ormr Tháng trước

      Flats: I am trying to hold off on sharing opinions until the end of the video
      Also Flats: gives an opinion after nearly every ability explanation and then says "I am trying to hold off on sharing opinions until the end of the video"

    • Dharshan Manivannan
      Dharshan Manivannan Tháng trước

      Also he was basically pointing out how bad a certain thing was each time he was talking about it lol

      REAPERK1LLZ Tháng trước

      @Macabre Violet You can tell i have covid? or that i'm not a party guy?

  • Bung
    Bung Tháng trước +224

    The tank marketed as countering shields gets heavily countered by shields. This is really sad to see because I was really hyped for him

    • Nobody
      Nobody Tháng trước

      They should honestly just make a tank that has a passive where they take half damage when shot through enemy shields. It would allow them to break past the choke and create separation easier.

    • BetterLetterGaming
      BetterLetterGaming Tháng trước +2

      I will say, hes fun af to play... as least subjectively for me

    • Rasma Chris
      Rasma Chris Tháng trước +7

      Yeah it'd be more optimal unless you wipe the tank to just not ulty. At low ranks he'll still perform well but that says more about the people in those ranks than anything. All you have to do is take someone like Winston or rein to break Los.

    • GodsAnimeGirl
      GodsAnimeGirl Tháng trước


    • Banished knight Oleg
      Banished knight Oleg Tháng trước

      Jeese what the fuck are you talking about

  • Apollo_2
    Apollo_2 Tháng trước +92

    It would be cool if he had a speed boost such as blocking in nemesis ramps up his speed so he could speed and slow and be an actual “tempo tank”

    • GodNeptune45
      GodNeptune45 Tháng trước +3

      Really neat idea. It also helps with him being kited really easily in his nemesis form with such short range.

    • DM ON TE.LEGRAM@tomleese
      DM ON TE.LEGRAM@tomleese Tháng trước

      Thanks for watching
      Expect more videos soon
      DM right away I have something for you🎮🎮.....

  • Delta Phazon
    Delta Phazon Tháng trước +3066

    Rammatra has a hidden passive. Much like Regigigas, he has to wait a few weeks then he'll get buffed and become a powerhouse.

    • Timmythimmy
      Timmythimmy 12 ngày trước

      You weren’t lying

    • RAGE_TV
      RAGE_TV Tháng trước

      @Trying to change my ways thank God bro

    • Trying to change my ways
      Trying to change my ways Tháng trước

      @RAGE_TV This didn't age well🤣

    • V. Va
      V. Va Tháng trước

      And like Regigigas, he's bottom tier. At least competitive-wise.
      A shame some badass designs get the worst treatment in mechanics and numbers.

    • RAGE_TV
      RAGE_TV Tháng trước +2

      @NitroNote yea they might buff him for that reason pay to win go brr

  • I Eat Plastic
    I Eat Plastic Tháng trước +223

    Say what you want but you can’t deny that his design is badass

    • optiTHOMAS
      optiTHOMAS 22 ngày trước

      Oh yeah! Badass design, cool voice, and cool lore! Very interesting stuff! 😅😁👌🏻

    • SaturnFrost
      SaturnFrost Tháng trước

      his design is awesome but his numbers suck...hes a weaker version of sigma

    • Silentmelodies
      Silentmelodies Tháng trước +4

      10/10 design, 3/10 kit

    • Bronx is home no matter where I go.
      Bronx is home no matter where I go. Tháng trước +1

      Style over substance

    • Vato
      Vato Tháng trước

      Same for doom. Atleast doom is actually good now

  • NiennaNeryam
    NiennaNeryam Tháng trước +8

    With how short Vortex lasts, it should be a lot taller and simply disable any movement abilities of heroes inside it.

  • LydianLights
    LydianLights Tháng trước +40

    it would be sick if the E canceled movement abilities. Would be a cool concept for an ability that does no damage but could be a super deadly engagement tool.

    • Mike Mac-man
      Mike Mac-man Tháng trước

      @THE GUY i genuinely think adding all of those is the correct idea. as is it's just a worse disrupter field

    • THE GUY
      THE GUY Tháng trước +5

      I think at least one of these buffs would be needed:
      - bigger vertical hitbox so you can actually suck in flying heroes
      - should last longer
      - cancel movement abilities
      Ofcourse not all of them but I think adding only one of these buffs would make it somewhat usuable. Its not the best ability at the moment.

  • Kage the orc
    Kage the orc Tháng trước +96

    Like JQ once she hit live, it feels like Ramattra is also just barely missing the mark in terms of having potent impact. It feels like they both need armor/shields baseline just to survive long enough to get in and -do- something. Really hope the numbers get a second glance

    • Rasma Chris
      Rasma Chris Tháng trước +2

      They're going for that riot games marketing tactic. Have a character start nerfed and buff when a skin goes on sale.

    • Skanderbeg
      Skanderbeg Tháng trước +11

      I played JQ in beta and she was absolutely on par with meta. They butchered her shout, her most powerful ability, then released Kiriko who directly counters JQ ult. Live JQ is a product of nerfs and unfavorable meta. Give her a few buffs like increased passive heal, more base health, or lower shout CD and she could end up better than Roadhog again.

  • Sam Vimes
    Sam Vimes Tháng trước +6283

    We were so worried that he'd be overpowered, we never stopped to consider that he might be underpowered

    • Noah Raab
      Noah Raab Tháng trước

      The amount of features he got certainly looked intimidating. This is all based on early opinions and maybe he'll be rather decent. If need be, just tweaking some numbers can drastically improve his viabillity.

    • GentlemanNietzsche
      GentlemanNietzsche Tháng trước

      @Nico This 100%. The trailers are advertising material for the game. Who would want to buy the battle pass if their hype trailer for the new hero made them look mediocre?

    • WambuFan608 ツ ඞ
      WambuFan608 ツ ඞ Tháng trước

      He’s fun, sooo….

    • OnehandStance
      OnehandStance Tháng trước

      Its dooming time

      XOXONAOTCHAN _ Tháng trước

      @Nico shes not the easiest but not that hard. And she is the best support no bar other than maybe Lucio

  • D3ATH
    D3ATH Tháng trước +18

    I love how everyone thought he was going to be op but turns out he needs a buff

  • ClearConfusion
    ClearConfusion Tháng trước +1

    I feel like a good buff would be disallowing movement abilities while inside vortex, like disabling soujourn slide, Genji passive, or hanzo’s dash.

  • Mr Pie
    Mr Pie Tháng trước +14

    I think Reaper gonna counter him pretty well because of the massive damage in close-range teleporting and wraith from preventing damage.

    • Mr Pie
      Mr Pie Tháng trước

      @Valentinus He punches 8 meters which is the range of a Reinhardt hammer and wraith form to prevent damage and make reaper move faster and he has reaping which is every time Reaper deals damage Reaper gains hp. This is all if Ramattra is new so it's gonna to take time to see what counters him or not like I said this is an if.

    • Dutch Van Der Linde
      Dutch Van Der Linde Tháng trước

      Reaper literally eats 90% of the tank roster anyway, so this guy shouldn't be too much trouble for him in the slightest

    • Valentinus
      Valentinus Tháng trước

      Bro huge nemesis hit box, blocking slows you down, you’ll get kited so easily

  • I. R. Weasel
    I. R. Weasel Tháng trước +69

    His Tank form should have been a resource meter you recharge with his staff damage.

    • Jel Ruv
      Jel Ruv Tháng trước

      ​@I. R. Weasel I agree. I think there should just a swap cooldown for both forms, maybe 2-3 seconds between both forms, so players aren't flip-flopping instantly.

    • Josh Ford
      Josh Ford Tháng trước

      @Kubiluga there are ways around this, especially since the design philosophy of nemesis form is powerful, but with limited range. It's impossible to play poke phase with limited range, but it might be optimal to swap if you have the opportunity to get close to your opponent. A cooldown on swap both ways would punish poorly planned swaps, but even if there's no cooldown just a cast time on changing forms would do the same thing

    • Kubiluga
      Kubiluga Tháng trước +1

      @Josh Fordusually what happens with transformation characters is one form is objectively better so it just gets used more I like that they put the timer because it means they can buff his brawler form and you still can’t only use it

    • I. R. Weasel
      I. R. Weasel Tháng trước +2

      ​@Josh Ford It would be like Shiek/Zelda in Mellee where you could flip back or forth whenever with no limit. Thats cool too, I thought that would be the concept, but they stuck it on a cooldown which I think is a huge mistake.

    • Josh Ford
      Josh Ford Tháng trước +22

      @I. R. Weasel if his shield had more uptime and his vortex were more useful, he could be a tank all the time too. I know it's a different idea entirely, but imo there shouldn't be a limit on swapping forms at all, or there should be a two way cooldown (meaning like 5 seconds to swap to and from either form). It's not as if either form is super strong atm, and allowing the ram player the flexibility to choose at all times would allow for much more creativity with the character

  • Agnie Pintero
    Agnie Pintero Tháng trước +6

    I think it is a good work flow for new characters to be underpowered first so it is easy to tweak up when needed. But then again I think the devs are focusing now on the lower ranks and casual side of things

    • Ian Giesler
      Ian Giesler Tháng trước

      See this is my problem with these reviews. A lot of said reviews on VNclip are from higher rank players. The fact of the matter is overwatch is a completely different game between the lower ranks and higher ranks so reviews from higher ranked players really aren’t going to pertain to 70-80% of the player base 🤷🏼‍♂️

  • Djslacks
    Djslacks Tháng trước +3

    I think it might be a good buff to make it so getting punches in nemesis and ult quickens the recharge on his shield

  • TiCandy
    TiCandy Tháng trước

    This was a really nice breakdown!
    Im a low/mid tank player myself, gold 4 this season, and my excitement just completely went away when you showed the pharah and echo clip.
    I dont know what the point is of having a small/medium snare, with a rather short duration if its not a strong snare then. :/

  • LBK
    LBK Tháng trước +1

    Now that ive seen his abilities, it seems like a character that was designed around a lot of cool concept ideas but was executed poorly. I also think he was designed during OW1 for 6v6 because as a 2nd tank in a 6v6 comp, I can see how he can synergize well with other heroes, but as a stand-alone tank in a 5v5, he gets stomped and countered pretty quick. Now we wait until blizzard hears all the feedback and makes him broken lol

  • Greg Dubela
    Greg Dubela Tháng trước

    I’m happy they gave you access. You deserve it.

  • Demon Wheelchair
    Demon Wheelchair Tháng trước +1

    Great video and i agree with the high and low level play , of course he's gonna have niche moments throughout a match. Once out in the wild we'll see where he really shines and what can be noticed as "broken" then a patch within a month or so 😅

  • Dalton Ledford
    Dalton Ledford Tháng trước +1

    Feels like you would have to build the team around him to get the most value. Which would be fun but not gonna happen a ton other than OWL. I am curious to see if comps come out with him in OWL.

  • Silicon
    Silicon Tháng trước +3

    Would have liked to see you tracking moving bots to get a better idea of the effectiveness of the staff.

  • Hugh Mungus
    Hugh Mungus Tháng trước +840

    I thought the whole point of Ramattra was that he could play in both forms as he saw fit, effectively giving you two major kits to choose from to respond to the moment. The actual version looks pretty underwhelming.

    • Lirodes
      Lirodes Tháng trước +1

      They said a long time ago that nemesis form wasn't infinite. But yeah, they did the same thing with the bastion rework, they murdered Bastion.
      Blizzard de-work Bastion.

    • TheBettsOfUs
      TheBettsOfUs Tháng trước

      @Arson The Average Reworking a recently-released hero is a sign of poor design.

    • Alex Johnson
      Alex Johnson Tháng trước

      @TheUnholyOne playing Hel felt like I was on crack. Trying to juke whilst stance switching, and purifying and aim skill shots...
      Man that was some good shit.

    • turtwig321
      turtwig321 Tháng trước

      @TheBlackShinigami People would just hold block to keep it up lol

    • turtwig321
      turtwig321 Tháng trước +1

      "Sorry, but your tempo is on cooldown."

  • Bladege001
    Bladege001 Tháng trước +4

    I feel that his E should be more of a gravity well where the opponents should be pulled to the center and made to be higher so that they can just escape out the side or the top.

  • Jayson Doyle
    Jayson Doyle Tháng trước

    Change his shield to work the same as sigma. And extend the range of the punches and vortex would be a huge change

  • chris ditto
    chris ditto Tháng trước

    Actually seems like a lowkey good counter for support mains if you target them. Seems like he'd be stronger played against low health heroes

  • ocomolinaehain
    ocomolinaehain Tháng trước +1

    It’s mildly amusing to me that Ramattra’s big boy duration meter acts as a good crosshair for his punches. Just something I noticed when he was showing the punch projectiles hitbox

  • Black Dr.Doofen Shmirtz
    Black Dr.Doofen Shmirtz Tháng trước +598

    I feel like the block should increase the duration of nemesis form based on damage absorbed. This would make your armor & health a resource which would make it feel more tempo based. Also could have same affect with ult making it last longer from afar if the enemies are shooting him, this also solves the shield problem a little.

    • jonny
      jonny Tháng trước

      @Leon P. I think part of the problem is that influencers doom for views and the most of the community is influenced by it. But recently there have been some standout characters like zarya and sojourn just being busted. I would rather doom at the current state of the game than be complacent with the bad balancing

    • Black Dr.Doofen Shmirtz
      Black Dr.Doofen Shmirtz Tháng trước

      @Clockwork hmmm

    • Black Dr.Doofen Shmirtz
      Black Dr.Doofen Shmirtz Tháng trước

      @Randy BoBandy maybe

    • Black Dr.Doofen Shmirtz
      Black Dr.Doofen Shmirtz Tháng trước

      @Mystix that could be interesting

    • Black Dr.Doofen Shmirtz
      Black Dr.Doofen Shmirtz Tháng trước

      @Cat in the Cup respect

  • Analytic System
    Analytic System Tháng trước

    I was so excited for Remattra since I love Omnic characters but honestly I’m disappointed with his kit and I hope that it improves at least a little bit after he’s out

  • Leo A
    Leo A Tháng trước +11

    Buff Idea: Remove the movement speed penalty for his Block.
    Like Flats said, there is very little benefit to Block due to how slow it makes you. Enemies can easily get away from Ramattra's short range during the block or completely surround Ramattra by the time Nemesis wears off.
    However, without the movement speed penalty, Block becomes far more useful and fun. It can be used to help close the distance or escape a fight without taking as much damage, and it lets players alternate between punching enemies and protecting themselves without possibly losing their targets.

  • Dad
    Dad Tháng trước

    Good takes and well paced as always. Id personally rather have this as a baseline to test than just throw a busted character in the game. Im sure they were aware of how broken the anti air or the punch would be. Just gotta find out thru games and time. I got high hopes. Time to go huff more copium

  • BodaciousChad
    BodaciousChad Tháng trước

    Ending the ult to prevent the last enemy from getting killed to buy more time before the enemy team can regroup and allow your team to farm back ult on the last enemy.

  • EasyG
    EasyG Tháng trước

    Do you think when Rammatra went into nemesis form he got an anti-cc type effect like fortify, would help him at all?

  • aphet
    aphet Tháng trước

    His nemesis form seems really underwhelming tbh - they advertised it like he would swap in and out of that form at will. I'm really surprised he has no mobility in his nemesis form as well.

  • Gandalf
    Gandalf Tháng trước

    When Ramattra was revealed my words were: he’s gonna be either extremely overpowered or basically useless

  • eterna
    eterna Tháng trước

    Depends on how you use him. I got pretty good with him

  • Chad M'Lad
    Chad M'Lad Tháng trước +301

    Ramattra: Jack of all trades, but master of none

    • Goma de Tapioca
      Goma de Tapioca Tháng trước +3

      @MC Stornan not often enough, it seems

    • Brown
      Brown Tháng trước +12

      Not even all trades, he has no movement abilities.

    • turtwig321
      turtwig321 Tháng trước +37

      Sounds like a voice line they should add for Zenyatta to say to him lol

    • Vinícius de A Batista
      Vinícius de A Batista Tháng trước +11

      lets see if he will be better than a master of one

    • MB
      MB Tháng trước +1

      Jack of all traits, garbage at every one of them

  • amc722
    amc722 Tháng trước +1

    curious to see how baptiste's super jump works in the vortex

  • DefectiveWarhead
    DefectiveWarhead Tháng trước

    The shield should have been "claw" shaped. Then make it a physical barrier like Mei wall.
    Kind of like Leoric's "Entomb" in HotS to those who've played it.

  • Skyler
    Skyler Tháng trước +1

    I personally think there are a few ways they could improve Rammatra’s kit. For once, extend the range of his Ravenous Vortex to reach higher so that it actually counters flying characters, and also increase the duration up to like 6 seconds. For Rammatra’s Nemisis form, just remove the movement speed penalty while he’s blocking so he can actually get close instead of waste the ability duration. Additionally they could just have the block reduce damage from all angles instead of just the front. Also, they should just buff the duration of his shield up to 8 seconds. 4 seconds isn’t going to do shit at higher ranks, especially with how small the shield is. These would be my personal ways of buffing Rammatra since his kit does seem underwhelming now that we have all the numbers.

  • Str8OuttaAnime
    Str8OuttaAnime Tháng trước

    I honestly thought he was gonna dominate and be the meta just like sojourn ended up being, but seeing how he works now, it's not exactly what I expected, he's very clearly not as strong as I thought he'd be
    Thanks for showing him to us and giving us ur thoughts!!

  • A D
    A D Tháng trước +469

    i’m so glad blizz was cautious with his release than like sojourn. Hopefully he finds his strength through balancing or strats

    • Dean
      Dean Tháng trước +1

      "through balancing" HAHAHAHAHAHA

    • EpicMucluck
      EpicMucluck Tháng trước +1

      @QueZ miZ In conception and implementation to the game I.e
      *New concept tank*
      *isn't recieved as expected *
      *several nerfs and buffs*
      *Doom from OW 1 round 2*
      Rinse and repeat. I will say I do Like Ramattra and want him to be viable

    • QueZ miZ
      QueZ miZ Tháng trước +7

      @EpicMucluck how is this tank anything like doom?

    • Lee Santos
      Lee Santos Tháng trước +6

      ​@EpicMucluck Doom’s entire playstyle revolves around his mobility. Ram has none.

    • Gravity [Faodail17]
      Gravity [Faodail17] Tháng trước

      @EpicMucluck “off rip” 💀💀💀

  • Ethan M.
    Ethan M. Tháng trước

    especially when compared to orisa, probably the best "tempo tank" rn, he is very underwhelming

  • Ethan Moore
    Ethan Moore Tháng trước

    Really appreciate the honest info bro! Thank you!

  • ax2com
    ax2com Tháng trước +1

    I wonder if you can direct hit characters with his vortex.
    That would make it a little bit more useful if that causes flying characters to fall down.

    • ixgdgiffgd
      ixgdgiffgd Tháng trước

      I believe someone tested it and said it doesn't work, I don't remember who tho so I could be wrong

  • Jake Blomberg
    Jake Blomberg Tháng trước

    Really enjoyed this breakdown Flats. Thanks for covering this hero.

    • t.me@Willyrex
      t.me@Willyrex Tháng trước

      Thanks for watching
      Expect more videos soon
      DM right away I have something for you🎮🎮 .

  • Master Zeff
    Master Zeff Tháng trước +484

    I was kind of hoping Ramattra would save Rein players who love the close range brawl playstyle but are tired of getting shit on by anything with poke, but it looks like that's not so much the case. He looks like a lot of fun though! I'm sure I'll have to wade through 10 minute queues at first but he seems worth it.

    • Alexandria Smothitel
      Alexandria Smothitel Tháng trước

      Nah, JQ was absolutely busted in the beta. She was a brawler that went crazy with Brig/Lucio on her team. Now, she's a former shell of herself. I hope the buffs bring her back to at least top 3 tanks

    • Siks7Ate9
      Siks7Ate9 Tháng trước

      @Pebbe. yt maybe but you can aoe dmg multiple ppl with the javelin spear and everything about her kit seems like it's designed to make you move forward and get in someone's face. The javelin spin gives you a speed bonus when going forward and knocks people back, the fortify makes you un-moveable/cc able so again you can go forward. Her ultimate is disgned for close range as well. They could have made the spear just spin and eat damage but they made it do damage and push people into a area and it makes them easy to spear.

    • Pebbe. yt
      Pebbe. yt Tháng trước

      @Siks7Ate9 sure, but isnt that an effect of her having lots of survivability and the fact shes a tank less than being an outright brawl tank?

    • CAGxplays
      CAGxplays Tháng trước +2

      @BazzfromtheBackground as long as we don't get more orisas, she's boring as hell and a pretty poor pick compared to the other tanks.

    • Skyz
      Skyz Tháng trước +1

      Fuck, I just realised I'm gonna have long ass queue times to play Doomfist now ._.

  • Aldrin Vendt
    Aldrin Vendt Tháng trước

    honestly, as a Mercy main, this gives me hope!

  • Sean McClendon
    Sean McClendon Tháng trước

    love it thanks for the video flats! keep up the zesty VNclip content

  • It'sColdProductions
    It'sColdProductions Tháng trước +2

    Genuinely happy he isnt broken. I LOVE him as a character and was so excited to main him fir a bit, but was pre-feeling bad for playing a broken character. Thank you for the coverage, Flats!

  • Eidolon Teralyst
    Eidolon Teralyst Tháng trước

    Buff Ideas:
    - 15m punch
    - Unquestionably strong and rapid vortex pull (due to it being a skill shot and pretty small aoe) with a little more vertical range
    - Faster movement during Swarm?
    What do you think?

  • ThePdog3k
    ThePdog3k Tháng trước

    Rammatra will be a huge improvement for Total Mayhem.

  • JimmyC23
    JimmyC23 Tháng trước

    I’m going to assume he can be hooked ,pushed, tackled and slept through his block. If that actually stopped all of those things, he might be somewhat viable.

  • Sentinel_Raven410
    Sentinel_Raven410 Tháng trước +1

    Ok so I believe I understand the tank's kit pretty well. It's almost balanced. The only way it would fix the balancing issues is make the shield like sigma's shield were he can put it out and pull back. If they were to do that I would say it'd be balanced. BTW I'm a high bronze so if I'm wrong be gentle. LOL

  • Mystix
    Mystix Tháng trước

    What if the block did just like doom block but the more damage you take the more range you have in the punches?

  • CadeCraze
    CadeCraze Tháng trước +416

    I love when Flats makes a dedicated VNclip video, it let's us know he cares about us

    • Lemon Delight
      Lemon Delight Tháng trước

      @Kakashi HatakeI had two ads idk what’s going on with yours lol

    • CadeCraze
      CadeCraze Tháng trước

      @Kakashi Hatake Only on Twitch can you choose the number of ads to run if you are an affiliate or partner. On VNclip, even if you are part of the partner program you cannot control your ads, even video gets demonetized there will be the same number of ads.

    • Anonymous Alligator
      Anonymous Alligator Tháng trước

      They can choose however many ads they want if their video. The default is a lot of ads so maybe he forgot to change it or maybe he didn't...

    • Cxwr
      Cxwr Tháng trước

      @Kakashi Hatake nope, no ad blocker

    • Tangle Hamain
      Tangle Hamain Tháng trước


  • Ender Fawx
    Ender Fawx Tháng trước

    The Nemesis punches need a DoT on them and the echo needs to be 200% higher, stunning enemies that are already mid air like they show in the trailer

  • DarkMark
    DarkMark Tháng trước

    With the bubbling his ult, that’s definitely gonna be most effective high elo, no shot you’re gonna see that in gold and so on

  • Hendini
    Hendini Tháng trước

    Ramattra seems interesting. I definitely think he will be strong, just nowhere near as strong as we had been led to believe. He seems like a badass story wise, but gameplay wise, he seems like a wet noodle. I hope playing him tomorrow surprises me.

  • NutsEverywhere
    NutsEverywhere Tháng trước

    I gave my first impressions on my stream as well when the gameplay trailer came out, and they were slightly different than the real thing.
    - Was expecting his projectiles to be faster, but I guess no damage falloff compensates for that.
    - Was expecting vortex to reach the skybox and have the same vertical and horizontal slow properties. It wouldn't make it OP because the area is small enough to make it a very skillful play for sky high opponents, and the duration is so small.
    - Was expecting power punches to have a much longer reach, 15-20m. 10-12 is very little. Still not sure if it goes through Zarya's bubble.
    - Was expecting his block to be full damage mitigation, not 50% reduction.
    - Was NOT expecting his ult connection to be cut by shields, but it makes sense as it behaves like Moira's s u c c, not her orb or coalescence.
    - Was expecting his shield to not have a duration at all, and around 800hp. 1000hp is good but 4 sec duration is abysmal.
    All in all, Rammatra feels very underwhelming. I'm still curious to see what skilled players will do on competitive but I doubt it will be much. The basic tactic will be "wait for nemesis to end" and mow him down.

    • t.me@Willyrex
      t.me@Willyrex Tháng trước

      Thanks for watching
      Expect more videos soon
      DM right away I have something for you🎮🎮 .

  • AbbadonFalls
    AbbadonFalls Tháng trước

    Ramattra is what seems like the first anti diver tank. Have enemies dive in use e on em and shift to nemesis for punch through. And his ultimate is great for scattering teams. Puts a lot of pressure on em.

  • Logan E
    Logan E Tháng trước

    The pull down ability should be reworked to be used as a snair/root where it creates an area that enemies are completely trapped in the radius for a couple seconds. The concept for his ability is good but it's application is useless

  • Nate Day
    Nate Day Tháng trước

    Depending on how things play out, I think he may have to have a little armor in his reg form tbh.

    • Nate Day
      Nate Day Tháng trước

      among with potentially some other things

  • Bennie
    Bennie Tháng trước

    Here's a cool way to fix his tank aspect!
    Make his barrier have two charges!

  • LouieMoonstone
    LouieMoonstone Tháng trước

    I think her would very good with a Lucio pushing into a team while luring trying to get past shields with Lucio boost

  • Larva Amigos - Dibujos Animados

    The reworked Doomfist is looking great 👍

  • Pouyan Sh
    Pouyan Sh Tháng trước

    Perhaps having the stance not be on cool down could be an interesting angle, it would feel less like wasting time when blocking and maybe help flow from stance to stance

  • Questionable
    Questionable Tháng trước +1

    I've been trying to tell people for a whole week this guy is underpowered just from the original footage and nobody listened to me I'm still salty about it. He always just looked like a tank that could do almost everything but is a master of none.

  • Michael Dearsley
    Michael Dearsley Tháng trước +161

    I feel like Ramattra was really powerful behind the scenes but they saw how people were reacting to Sojourn being a powerful new hero and nerfed everything. It just feels like all of his abilities should be that little bit stronger. The only other change I would make outside of straight number buffs would be to have a lingering effect to the CC vortex to stop mobile characters (the thing it was meant to counter) being able to use their burst mobility to instantly negate it. In this form it hurts non-mobile characters WAY more.

    • scott timbrell
      scott timbrell Tháng trước

      @Blayne Greiner Anything that isnt lock on is considered a skill shot, but even then, its incredibly easy to land for what it does, lets be honest, jump on an ana and theres no way in hell shes missing that. Same with her "skillshot" nade, if someone dives on you (which youre meant to be weak against) just nade and or dart and youre completely safe, and they are pretty screwed (depending on team) now add ram into that, how does he counter nade and dart when in nemi form? he doesnt, she completely counters him.

    • Blayne Greiner
      Blayne Greiner Tháng trước

      @scott timbrell Ana dart is fine due to being a skill shot. A lot different than something like flashbang.

    • scott timbrell
      scott timbrell Tháng trước +1

      @Rhesa Pratama Literally that tank looks horrible to play, looks like your abilities have absolutely no affect on the enemy team. What harm is a small damage aoe that stops people abusing their high amounts of movement? I mean its a lob, so youll have to use it close up anyway. There are still CC in the game, they just removed ones that werent fun to play against, like for example rein pin is CC and yet no one hates it...other than maybe the rein player trying to pin. Hog has hook still, orisa has her spin and spear, junker has her knife, junk rat has his trap. People dont hate CC, they hated when a character can run at you, continuously slowing you until youre frozen and then die, or when a dps who relies on CC and aim to kill you, which he can in 2 shots, can flashbang in an aoe around walls, they were horrible to play against and tanks are the ones that need CC, not DPS, and supports can have it for some utility, but only went not paired with other insane abilities, cough cough ana nade/sleep dart. So what you said was just wrong, just because they said they wanted less CC doesnt mean they specifically removed those 3 because of it.

    • MB
      MB Tháng trước +1

      @Rhesa Pratama yes they removed the CC from those heroes because they’re not tanks. They want the CC to be almost exclusively on tanks. Which is a very good thing.

    • Timothy Longhurst
      Timothy Longhurst Tháng trước

      They probably want to avoid it being 'pay to win' if you can't win with the character you have to pay for it can't be pay to win.

  • C3W725
    C3W725 Tháng trước

    Anyone know if a stun or sleep effect will cut off his A.O.E damage that keeps his ult activated?

  • Kedo
    Kedo Tháng trước

    The tank marketed as countering shields gets heavily countered by shields. This is really sad to see because I was really hyped for him

  • Cunninglinguist
    Cunninglinguist Tháng trước

    They should make the vortex detonatable so you can throw in the air and bring air units down. Horizontal momentum should also be drastically decreased inside vortex.

  • Smoll Moth
    Smoll Moth Tháng trước

    Getting to see his abilities in action, I agree with him, doesn't seem very good and I think a lot of his kit can be done better on others. Especially that wimpy grav thing, for Ariel targets a good roadhouse or maybe a Winston Taz snipe and leap.

  • Raymon Sanchez
    Raymon Sanchez Tháng trước

    Bro you’re one of my favorite creators rn 🙏

  • Lasagna boy
    Lasagna boy Tháng trước

    Man his design it's so cool
    The vibes he gives are great
    Really sad he is that bad
    What's wrong with the new two tanks?
    Junker queen was bad
    And now ramattra?

  • Mako Mankanshoku
    Mako Mankanshoku Tháng trước

    I feel like they should have done it like in league of legends where they have a debuff called "grounded" , when enemies get grounded they can't use any mobility spells and are slowed, so any heroes in his vortex would get grounded making it so that they won't be able to use any of their mobility abilities, like genji dash, cassidy roll etc. and they also get their movement speed slowed.

  • Gabriel
    Gabriel Tháng trước

    Im pretty sure they want you to time your slow ability on dashers, jumpers, flyers or sliders. In other videos ive seen how it grounds winston mid jump. Pretty sure this ability timed right can effect dva, echo, genji and soujorn and others after they try to use their escaping ability. I think theyre trying to steer away from spammed abilities like hack to a skilled/timed one. It actually does feel like hack, the way they dont let u spam hack anymore but rather prefer it used as a timed cancel.

  • Gay Plastic
    Gay Plastic Tháng trước +124

    You might want to cancel your ult to use his shield. While it's a niche circumstance, it may be something you want to do. Especially in lower elo where enemy teams might not regroup. An ana might be healbotting someone in his range and you want to push past the enemy tank to get to said ana.
    Edit: when looking at him, it seems like they wanted to fuse sigma and reins play styles, but made him worse than both.
    Edit 2: I do think cancelling ult will be better than some predict. And since it's potentially unending, it makes sense to have a cancel.

    • Blayne Greiner
      Blayne Greiner Tháng trước

      @Yong Sen If he is at full health lol What if he isn't? Cancel ult, then shield..

    • Yong Sen
      Yong Sen Tháng trước

      @Michael Saemmer I mean just block using right click? His nemesis block can survive a dva bomb

    • Blitz
      Blitz Tháng trước +1

      I 100% agree. Giving people the ability to cancel their ult yields a lot of utility when that ult interferes with your other abilities.

    • Gay Plastic
      Gay Plastic Tháng trước

      @Eye Den I meant in terms of his balance itself not necessarily that he should be better at their jobs.

    • Eye Den
      Eye Den Tháng trước

      @Tom This is it done right though, which is why hybrid characters just don't work. This is a hybrid character balanced correctly.

  • Xmas 7o7
    Xmas 7o7 Tháng trước

    This might sound a bit much, but I feel like where this tank is trying to excel, is with the the two forms, and the nemesis form is just too redundant to really be effective. I suggest a better alternative for his block in nemesis form. Make it so that the damage he sustains, increases his nemesis time. This would give much more incentive to be aggressive, and when you block, it can bail you out, or if you get enough damage, you can punish them for shooting you. In a game like overwatch, there are arguably two shield types, full defense "barriers", and more utility based shields "defense matrix, doomfist block, sigmas suck", and rammatra lacks either, making his block do a side affect that benefits aggressive play as suggested by the more melee weapon of nemesis form, would be a great change in my opinion.

  • Sherlock Bones
    Sherlock Bones Tháng trước

    a another comment said it before that he feels balanced around 6v6 and i want to second that, his nemesis forms are fine as a brawl off tank somewhat with the health increase and the block, but his base form with vortex and that shield that lasts 4 seconds with a 11 second cd is gonna suck as a sole tank

  • Clip Mafia
    Clip Mafia Tháng trước +1

    Awesome video bro you’re the man!!

  • Alana Goodman
    Alana Goodman Tháng trước

    Does going into Nemesis form heal him if he has taken damage in his basic form?

  • Ricey
    Ricey  Tháng trước

    I really thought he'd be like Lucio and be able to switch between forms for however long he wants...maybe they'll rework that who knows

  • Cameron Pearson
    Cameron Pearson Tháng trước

    I genuinely think if they even gave him like a permanent 50% damage increase he'd still be awful. I was really excited for him this is a big shame, he's not even out and needs a rework lol.

  • MicckeyMol
    MicckeyMol Tháng trước

    Perfect. He can be useless until I've unlocked him and then they can buff him 👌

  • Fror Firebasher
    Fror Firebasher Tháng trước +2

    I think they should remove cooldown for transformation. Just allow him to swap back and forth, I think that would increase his utility significantly and like Flats has pointed out, his nemesis form isn't exactly OP.

  • The Ginger Ninja
    The Ginger Ninja Tháng trước +67

    I really hope they extend that pull down mechanic so it reaches higher. It's a real bummer that the anti flyer ability can't actually really be used against flyers. It really makes me wonder what its purpose is supposed to be.

    • Schizo Maniac
      Schizo Maniac Tháng trước

      @spicyweiners Agreed, but Mercy and Echo still being able to escape is just embarrassing. Maybe if it slowed time, not for cooldowns but for movement. Kinda sick of the basic "locked movement ability" balance they keep putting on CC areas. Make it like Kiriko's ult, but backwards, smaller, and for a shorter duration.

    • spicyweiners
      spicyweiners Tháng trước +3

      Should work like sym wall and just go up forever in its radius

    • Pew Pew
      Pew Pew Tháng trước

      yeah it really feels kinda useless as it is now

  • Hotsauce1807
    Hotsauce1807 Tháng trước

    Honestly Ive been having fun playing him and his punch is freat against rien due to the fact it goes through shields. Hog is hog(Im a hog main even I think hes a raid boss.) But other than that as long as you have fun playing the character hes s teir for me

  • LlamaLord
    LlamaLord Tháng trước +1

    having such a strict cooldown on his big form is really cringe, as a "tempo tank" his abilities should all extend the big form's duration if he uses them well. That would reward skillful play and ability management

  • Shingo high
    Shingo high Tháng trước

    I'm Depressed I was hoping for a new tank with a change of pace, I was actually excited for him to him OP mostly so it'd get fixed later but because It'd change the playing fields yk.

  • Rawndy
    Rawndy Tháng trước

    This hero is so underwhelming that Flats actually looks depressed in this video 💀

  • gumpmaster42
    gumpmaster42 Tháng trước +48

    Rammatra looks like fun to play but as a hog player my first thought after learning his kit was that he would get demolished by roadhog. Usually when a new character is released they are OP for a while and then get tuned down. Definitely worried rammatra will be a weak choice for a long time if they don't buff him somehow.

    • TheRedCap
      TheRedCap Tháng trước +2

      @Justin Tolley Ana and Sombra come to mind

    • Haya Buzon
      Haya Buzon Tháng trước +2

      @Justin Tolley soljorn 💀

    • Justin Tolley
      Justin Tolley Tháng trước +7

      I don’t think I’ve ever seen a situation where a character has come out and thought “wow hogs gonna have trouble against them”

  • Charles Haines
    Charles Haines Tháng trước

    I think they tried to do too many NEW things with this character all at once, and it made for a kit that doesn't really work together well.
    Things I would fix.
    1. Reduce his shields cooldown by 2 or 3 seconds, decrease it's health to 700
    2. Center the vortex to be directly in front of Ramattra and have it follow him. Increase it's height.
    3. Remove the Block in Nemesis form
    4. Give Nemesis form a speed boost cooldown so he can rush up into melee range
    5. Make his ult a normally timed ult, similar to Road Hogs ult time. Remove the silly infinity mechanic and give it ramp up damage instead.

  • NFGYoungBlood
    NFGYoungBlood Tháng trước

    I feel like for his Vortex it should disable any movement abilities while inside and maybe reduce the width and increase the height or even remove the slow and have it disable movement abilities something has to be done or he will become F tier in the next week

  • srdjan455
    srdjan455 Tháng trước

    Characters are always overpowered or underpowered at release, question is which one is preferred.

  • Lord Octopussy
    Lord Octopussy Tháng trước

    I will say. I'm glad the new hero isn't op right out of the gate although I do hope he gets some buffs eventually.

  • C.asual
    C.asual Tháng trước +597

    ramattra definitely feels like "the boss when you unlock it"
    his kit would 100% work as a very threatening boss fight supposedly for when we get pve

    • C.asual
      C.asual Tháng trước

      well, we have ramattra now! at tier 45 for free to play

    • Mr Pie
      Mr Pie Tháng trước

      Yup after 55 levels

    • Marcy Stevonshy
      Marcy Stevonshy Tháng trước +26

      @Silky LewJr At risk of being whooshed and assuming you're genuinely asking, that's exactly why lol. The "boss when you unlock it" meme is like the character is normally a total badass, but when they become playable they turn into a baby with average damage capabilities at best

    • Silky LewJr
      Silky LewJr Tháng trước +4

      Why is that? It takes hours to beat this intimidating op character, then you unlock him to be playable, he's/she's mid lol

    • Sir Isaac
      Sir Isaac Tháng trước +41

      He seems awesome for PVE. PVP on the other hand…😅

  • swiizzie
    swiizzie Tháng trước

    I forget that Ramattra has a Nemesis bc I love using his Void Accelerator

  • Pixel Goblin
    Pixel Goblin Tháng trước

    Random flavours ideas:
    -Extended range of pierce but diminish dmg the more enemies it goes through
    -Hold block to charge a rapid fire oh punch(ora ora ora style)
    -weaker shield but more than one at a time.
    -Actual anti fly tech, were it anchor (and goes highers) flyers for a certain amount of time instead of just the area.
    -Block got a self cleanse effect